#unrealengine #twitch #gpt3 #virtuality #npc
Yesterday’s progress:
I pulled out my 7-month-old project called Virtuality. It was my attempt to make GPT-3 control NPCs. It did not work very well. So I decided to repurpose the project to Twitch chat controls NPCs.
I upgraded Unreal Engine to version 5.1; setup precompiled headers;
add Twitch Integrator plugin; renamed Gpt3 component to ViewerComp and
Npc character to Viewer; add !
to all commands and make messages
without leading !
to be a say command; add settings UI for Twitch
and Azure keys; give chatter’s name to characters; allow to play
sounds when game is in background.