#unrealengine #twitch #gpt3 #virtuality #npc

Yesterday’s progress:

I pulled out my 7-month-old project called Virtuality. It was my attempt to make GPT-3 control NPCs. It did not work very well. So I decided to repurpose the project to Twitch chat controls NPCs.

I upgraded Unreal Engine to version 5.1; setup precompiled headers; add Twitch Integrator plugin; renamed Gpt3 component to ViewerComp and Npc character to Viewer; add ! to all commands and make messages without leading ! to be a say command; add settings UI for Twitch and Azure keys; give chatter’s name to characters; allow to play sounds when game is in background.

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