voidSTAR game concept

spoilers

In “voidSTAR,” you play as Nova Sterling, the pilot of the spacecraft Endeavour, on a routine cargo mission from Earth to a distant planet near the star 61 Cygni. However, after an unexpected encounter with a wormhole created by the mysterious voidSTAR technology on Erebus IV, you find yourself crash-landed on this unknown and desolate planet, 5000 light years away from Earth.

With most of the spaceship’s software corrupted by the gamma radiation burst from voidSTAR, and the hardware mostly intact except for the critical communication device, your survival and escape hinge on your ability to adapt and innovate. Armed with only a surviving Linux terminal, you must use your C++ programming skills to write new software, control the hardware on the Endeavour, and repair the damaged spacecraft.

Survival Mechanics: Manage hunger, energy, health, thirst, and temperature in the harsh environment of Erebus IV.

Resource Gathering and Crafting: Collect resources, farm for food, and craft essential items for survival.

Building and Automation: Construct structures and program bots, rovers, and robotic arms to assist in various tasks, using C++ code.

The game would be a single-player game.

Exploration: Discover the secrets of Erebus IV and the mysterious voidSTAR in a sandbox-style exploration.

Challenges and Rewards: Complete objectives to earn rewards that aid in your survival and eventual escape.

Story Unfolding: Unravel the mysteries of Erebus IV, the voidSTAR, and the Zenith Adaptation program that granted you immunity to the gamma radiation.

How did the player survive the gamma radiation burst?

The player has a mysterious immunity to gamma radiation; she acquired it from her experimental genetic modification treatment, which was supposed to protect her from different types of cosmic radiation. She was one of the first pilots to receive the treatment. The name of the program is “Zenith Adaptation”.

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