More polish to anim system

  • Fix typo s/deferrd/deferred/
  • Encapsulate Skeleton inside sk-mesh-asset.cpp
  • Remove unneeded LOG lines
  • Small improvement for uniform for std::array — upload to GPU only the updated part of the array
  • Refactor skeleton loading to ensure correct matrix calculation when joints are missing

I drove from the motel to a rest area on the way home. Finished the remaining 3 mozzarella cheese sticks. Still hungry. Battery on the car at 33%. I was wondering if my high blood sugar levels were because I was in the desert — the skin gets dry, and also the towels in the motel are a bit thicker, so they dry the skin better. And my blood just does not dilute with the moisture and sweat on the skin.

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