More polish to anim system
- Fix typo s/deferrd/deferred/
- Encapsulate Skeleton inside sk-mesh-asset.cpp
- Remove unneeded LOG lines
- Small improvement for uniform for std::array — upload to GPU only the updated part of the array
- Refactor skeleton loading to ensure correct matrix calculation when joints are missing
I drove from the motel to a rest area on the way home. Finished the remaining 3 mozzarella cheese sticks. Still hungry. Battery on the car at 33%. I was wondering if my high blood sugar levels were because I was in the desert — the skin gets dry, and also the towels in the motel are a bit thicker, so they dry the skin better. And my blood just does not dilute with the moisture and sweat on the skin.