Crystal Sanctuary Puzzle

  • Create three more door types: red, blue, and purple.
  • Refactor doors with a base door to avoid code duplication.
  • Move music from guardian death into unlocking 3 crystals.
  • Implement cast to interactable to walk node hierarchy instead of a singular cast.
  • Unlocking crystals opens the respective doors.
  • Guard door position update with isEditorMode.
  • Fix typo: s/desiered/desired/.
  • Move hierarchical nodes invalidate from PhysicsBody to node.
  • Add assert to the dynamic cast in the Ticker.

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