feat: move animation baking to Chef pipeline and refactor consts

  • Offload skeletal animation baking to the Chef tool, reducing game load times to ~1.5s.
  • Update AnimAsset to load pre-calculated .anim and .anim.bin assets.
  • Relocate global constants to libs/shared/consts.hpp.
  • Refactor Chef to use a centralized GLTF scene loader.
  • Improve Makefile PCH management and add clean-all target.
  • Extract BGFX reset flags and disable VSync by default.
  • Update mob task list in todo.md.

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