refactor: optimize mob AI and physics performance

  • Enhance Timer class to support recurring tasks and robust cancellation.
  • Refactor LiveRock to use standard dynamic physics bodies instead of CharacterVirtual for better performance.
  • Implement randomized AI tick frequency (25-35 FPS) to distribute computational load.
  • Re-enable VSync by default for improved rendering stability.
  • Add “info:” prefix to Chef cooking time logs.

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