Implement XP and leveling system and refactor loot dropping

  • Add XP field to items and implement XP gain and leveling in Player.
  • Introduce LvlUpUi for visual feedback on level up.
  • Refactor loot dropping logic into Mob::dropLoot base method.
  • Update Entropy, Essence, Harmony, and weapons with XP values.
  • Add level-up SFX and Bitwig project assets.
  • Fix JSON parsing in Respawner and update journal with progress.

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