🌸 Mon, Dec 5, 2022 🌸
Tags: #gamedev #indiedev #popits #ordy #portfolio #gamemaking
So what I should do is keep building the portfolio of my terrible games. I made 5 games two years ago, but they did not work well. So the lesson I learned is that one month is not enough to make a quality game. I pivoted to a bigger game “Ordy”, and I think I went too big. My current estimation is that to finish “Ordy” I need about 150 years. I should reduce the scope of the game and probably aim for a three-month timeline. I have an idea for the Pop It game. I should resume work on it. Scope it to three months and release it at the beginning of March 2023. Also, I have not released my 5th game Fall. I should take a look at the game, tidy it up, and release it first. And then get back to Pop It game.
🌸 Mon, Dec 5, 2022 🌸
ChatGPT is my psychotherapist now. It telling me all fax No Printer.
🌸 Mon, Dec 5, 2022 🌸
Tags: #art #gaming #youtubecontent #twitchstreaming #3dmodeling #gamedev #music #corporateslavery #algorithm
I am getting mixed signals. In general, everybody is saying that being an artist is not the path to riches. Only a fraction of a percent become rich. Game development is no exception. Game development is a form of art, as is content creation on YouTube or streaming on Twitch. To become a successful YouTuber or streamer, you have to sell your soul to the algorithm. Should I just make everything a hobby and have fun? Stream on Twitch, play games, do 3D modeling, game development, and make music, and all of this just for the fun? Is trying to please the gods of the algorithm worse than working in a corporation?
🌸 Mon, Dec 5, 2022 🌸
Anime chord progression: IV V iv or bVI bVII i
🌸 Mon, Dec 5, 2022 🌸
Are you present in the moment?
🌸 Mon, Dec 5, 2022 🌸
Tags: #twitch #streaming #advertising
It feels like Twitch adjusts the volume of advertisements to match the streamer’s volume, which is awesome if true.
🌸 Fri, Dec 2, 2022 🌸
Tags: #code #coding #programming #earlyreturns
Prefer early returns in the functions. It makes your code flatter and easier to read.
auto MyClass::updateDifficulty(int val) -> bool
{
const auto cfg = getCfg();
if (!cfg)
return false; // <--- early return
if (val < cfg->minDifficulty() || val >= cfg->maxDifficulty())
return false; // <--- early return
for (auto &u: units)
u.setDifficulty(val);
return true;
}
🌸 Fri, Dec 2, 2022 🌸
Tags: #vi #blender #modality #ui #uxui
Modality is bad except for vi and Blender. jk, honestly, I think if you do it well, it’s okay.
🌸 Thu, Dec 1, 2022 🌸
Tags: #memory #bed
I have no memory of making the bed today, and yet here I am staring at a made bed. Somebody must have made it; I assume it was me.
IMO, QA should be part of the development team.
Tags: #games #marketing #sales #PR #steam #youtube #tiktok
So currently, for a successful game, you need an army of sales, marketing, and PR personnel, and I hate it. I am wondering if it would be possible to fix it. I want good games to bubble up magically by themselves without the support of marketing, sales, and PR. What if we can build an automated system that can measure the quality of a game based on the players' behavior and also make recommendations based on the players' behavior? Similar to what Steam is doing, but better. Similar to what YouTube and TikTok do for video content but for games.
Tags: #realstory #fired #nothing
I was talking to my friend, and the conversation got to the point when I asked:
“Have you ever been fired?”
“Yes,” he replied.
“For what were you fired?”
“For nothing.”
“For nothing?”
“Yes, I had been doing nothing in that firm for two years straight.”
Real story.
Just keep swimming
Tags: #grammarly #language
Grammarly just sent me a report:
MASTERY
You were more accurate than 27% of Grammarly users.
This is why I am using Grammarly, I cannot grammar even if you put a gun against my head. 😂
Tags: #parenting #parentalcontrols #design #law
Parental Controls systems are usually garbage. They are poorly implemented, kids find a way how to break them, and that systems are horribly designed, sometimes tightened by a law forcing them to in optimal designs. At some point, I just gave up and started creating adult accounts for my kids.
Tags: #UnrealEngine #CPlusPlus #NavMesh #GameDev #AI
Pawns can avoid other pawns in the path-finding. Just set bUseRVOAvoidance to true
Example:
auto movementComponent = Cast<UCharacterMovementComponent>(viewer->GetMovementComponent());
movementComponent->bUseRVOAvoidance = true;
AppImage crash: “The display compositor is frequently crashing. Goodbye.”
Just add --no-sandbox in terminal.
Example: ./MyApp.AppImage --no-sandbox
Tags: #youtube #mistake #recommendations
I think I made a mistake. YouTube recommendations were not good lately and I thought if I subscribed to channels I like, it would become better. I had maybe 5 subscriptions before, I just did not bother to subscribe. So I spent time and subscribed. And recommendations became worse. Maybe it is better for me, I’ll watch less YouTube.
Tags: #twitch #virtuality #twitchchat #gamedev #unrealengine Virtuality progress: hot tub LUL
Tags: #twitch #virtuality #windows #stats #gamedev #unrealengine
Virtuality progress:
- Fixed connection issue in Twitch Integration plugin
- Built Virtuality on Windows
- Added name tags above the characters' heads
- Fixed the issue when dropped items disappear
- Added lights in Samuel’s apartment
- Despawned character if one of the stats goes to 0
- Added uptime in stats
When you program in C++, never never use goto.
How low I fall-down in the corporation? Hear me out, I just approved PR with goto in it.
Such an awkward moment, then you walk on the streets and suddenly see a familiar face. You wave and say: “Hi,” and the guy replies something to you, and you reply back: “Good, how are you?” And your English brain translator kicks in and finally you understand he said: “Hi Mika, good to see you.” Instead expected: “Hi Mika, how are you doing?”
#games #gamedev #unrealengine #programming #development #indiedev
Today’s progress: Allow address users with leading @, added SFX, emotes do not need !emote anymore,
limit the game to 30 FPS, and make sure the camera not clipping through walls, !help return the link to the HTML
page instead of the wall of instructions directly in the chat.
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
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