Tags: #realstory #fired #nothing
I was talking to my friend, and the conversation got to the point when I asked:
“Have you ever been fired?”
“Yes,” he replied.
“For what were you fired?”
“For nothing.”
“For nothing?”
“Yes, I had been doing nothing in that firm for two years straight.”
Real story.
Just keep swimming
Tags: #grammarly #language
Grammarly just sent me a report:
MASTERY
You were more accurate than 27% of Grammarly users.
This is why I am using Grammarly, I cannot grammar even if you put a gun against my head. 😂
Tags: #parenting #parentalcontrols #design #law
Parental Controls systems are usually garbage. They are poorly implemented, kids find a way how to break them, and that systems are horribly designed, sometimes tightened by a law forcing them to in optimal designs. At some point, I just gave up and started creating adult accounts for my kids.
Tags: #UnrealEngine #CPlusPlus #NavMesh #GameDev #AI
Pawns can avoid other pawns in the path-finding. Just set bUseRVOAvoidance
to true
Example:
auto movementComponent = Cast<UCharacterMovementComponent>(viewer->GetMovementComponent());
movementComponent->bUseRVOAvoidance = true;
AppImage crash: “The display compositor is frequently crashing. Goodbye.”
Just add --no-sandbox
in terminal.
Example: ./MyApp.AppImage --no-sandbox
Tags: #youtube #mistake #recommendations
I think I made a mistake. YouTube recommendations were not good lately and I thought if I subscribed to channels I like, it would become better. I had maybe 5 subscriptions before, I just did not bother to subscribe. So I spent time and subscribed. And recommendations became worse. Maybe it is better for me, I’ll watch less YouTube.
Tags: #twitch #virtuality #twitchchat #gamedev #unrealengine Virtuality progress: hot tub LUL
Tags: #twitch #virtuality #windows #stats #gamedev #unrealengine
Virtuality progress:
- Fixed connection issue in Twitch Integration plugin
- Built Virtuality on Windows
- Added name tags above the characters' heads
- Fixed the issue when dropped items disappear
- Added lights in Samuel’s apartment
- Despawned character if one of the stats goes to 0
- Added uptime in stats
When you program in C++, never never use goto
.
How low I fall-down in the corporation? Hear me out, I just approved PR with goto
in it.
Such an awkward moment, then you walk on the streets and suddenly see a familiar face. You wave and say: “Hi,” and the guy replies something to you, and you reply back: “Good, how are you?” And your English brain translator kicks in and finally you understand he said: “Hi Mika, good to see you.” Instead expected: “Hi Mika, how are you doing?”
#games #gamedev #unrealengine #programming #development #indiedev
Today’s progress: Allow address users with leading @
, added SFX, emotes do not need !emote
anymore,
limit the game to 30 FPS, and make sure the camera not clipping through walls, !help
return the link to the HTML
page instead of the wall of instructions directly in the chat.
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
How to reload a file in the Emacs buffer M-x revert-buffer
. #emacs #revertbuffer #lifehack
#games #gamedev #unrealengine #programming #development
Today’s progress: made a shipping build for the game, implemented allowing players to change TTS voice and avatar using channel points.
UKismetSystemLibrary::GetDisplayName()
in shipping builds returns garbage. I should read the documentation more carefully: “Returns the display name (or actor label), for displaying as a debugging aid.” #UKismetSystemLibrary #GetDisplayName #shippingbuilds #documentation
I wonder if such a product exists. I see battery-free mice on the market, but I wonder if there is an ultra-light battery-free wireless gaming mouse with a big mouse pad. #batteryfreemouse #gamingmouse #mice
#unrealengine #twitch #gpt3 #virtuality #npc
Yesterday’s progress:
I pulled out my 7-month-old project called Virtuality. It was my attempt to make GPT-3 control NPCs. It did not work very well. So I decided to repurpose the project to Twitch chat controls NPCs.
I upgraded Unreal Engine to version 5.1; setup precompiled headers;
add Twitch Integrator plugin; renamed Gpt3 component to ViewerComp and
Npc character to Viewer; add !
to all commands and make messages
without leading !
to be a say command; add settings UI for Twitch
and Azure keys; give chatter’s name to characters; allow to play
sounds when game is in background.
Somehow my Twitch settings reset, it switched to the white schema and logged me out from BetterTTV. #twitch #betterttv
#gamedev #games #sound #programming Magic formula to make your game play sounds in background:
FApp::SetUnfocusedVolumeMultiplier(1.f);
#twitch #games #sound #programming
2 hours of banging my head on the wall, trying to figure out why my Twitch chat game does not have sounds. And you know games usually if they are running in the background do not make sound. And guess what, to make a message in the chat I need to tab out from the game.
#twitch #streaming #gaming #gpt3 #sims
I am going to give another shot to my Twitch streaming career. The plan is to make a game that Twitch chat can control. Hopefully, it will bring enough entertainment to the stream and build the fun base. First things first, build a fun base. Second, have enough support to work on my game. Third, have support from selling games.
For the game I am going to use my failed attempt to make a game that is controlled by GPT-3. And update it with the twitch chat. It is like a sims game. I have 2 appartments and the shop and also stats, so it should not take too much time to convert it to the Twitch chat game.
Today’s progress: textured tables in the pizzeria
Meetings are very ineffective, they force you to the single task mode.
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